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Showing posts from August, 2021

Making Weapon Handles in Blender

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 Hey folks!  I often find myself needing to make weapons of various description for my models.  When those weapons are held in the model's hands, the grips don't usually need much detail... but if they're still sheathed, adding a quick wrap can really help them pop.  And fortunately, it's super easy to make wrapped weapon grips in Blender; here's how! First, I made myself a basic shortsword mode.  Using the Mirror  modifier on two axes makes modeling symmetrical objects like swords much easier, so I totally recommend it! After the basic sword design is done, you're going to want to make the grip a separate object to help the wrap go smoothly.  To do that, hit shift-d  to duplicate the object, then edit the duplicate (or the original... it doesn't really matter) and delete the guard, blade, and pommel.  Then, edit the other one and delete the grip.  In the end, you'll have two pieces like this (I've dragged the grip to the side, to make t...